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Installation ​

WARNING

Scythe supports Unreal Engine 5.5 and newer versions only. There are no plans to support older versions.

How to Install ​

Option A. Install into the Engine ​

Extract the ZIP into: YourUnrealEngineLocation/Engine/Plugins/Marketplace/

Option B. Install into a Project ​

Extract the zip into your UE project in the \YourProject\Plugins\ folder.

Optional, but recommended .uproject modification:

{
	"Name": "Scythe",
	"Enabled": true,
	"TargetAllowList": [
	  "Editor"
	],
	"TargetConfigurationAllowList": [
	  "Development"
	]
}

Where's the Source Code? ​

Source code is not included in the Patreon builds.
It will be released on Fab (one‑time fee) once Scythe reaches 1.0.

Extra Instructions for UE Source Engine Builds ​

Because these are pre‑compiled Win64 binaries without source, you need to manually align your module BuildID:

Follow the steps under “Binary Plugin, Source Engine Build” in the Gradientspace Toolbox Installation Guide.

tldr:

  1. Open Engine/Binaries/Win64/UnrealEditor.modules
  2. Open Scythe/Binaries/Win64/UnrealEditor.modules
  3. Copy the BuildID from the former into the latter.