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Installation

WARNING

Scythe supports Unreal Engine 5.5+ only. There are no plans to support earlier versions.

How to Install

Option A. Install into the Engine

Extract the ZIP into: YourUnrealEngineLocation/Engine/Plugins/Marketplace/

Option B. Install into a Project

Extract the zip into your UE project in the \YourProject\Plugins\ folder. Limitations are you won't be able to use DebugGame Editor in your C++ IDE. Development Editor works perfect, though.

Where's the Source Code?

Source code is not included in the Patreon builds.
It will be released on Fab (one‑time fee) once Scythe reaches 1.0.

Extra Instructions for UE Source Engine Builds

Because these are pre‑compiled Win64 binaries without source, you need to manually align your module BuildID:

Follow the steps under “Binary Plugin, Source Engine Build” in the Gradientspace Toolbox Installation Guide.

tldr:

  1. Open Engine/Binaries/Win64/UnrealEditor.modules
  2. Open Scythe/Binaries/Win64/UnrealEditor.modules
  3. Copy the BuildID from the former into the latter.